The Improv Encyclopedia - V 1.3.6 - 10May2003

 

Not because things are difficult we do not dare; because we do not dare things are difficult -- Seneca

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Description

This is a Game. It is in the following categories:

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A scene is played, which any player can stop at any time by yelling freeze. At that point, the player steps out of the scene, and tells the audience what his character is really thinking, after which the scene continues. The other characters of course are not supposed to know what players are thinking, but the players do, and should use this.

Notes

Players can use this to reveal their hidden motives. Other players can play into this, or purposely ignore this knowledge.

Gimmick: characters may actually have other things on their minds than what's going on in the scene. E.g. a driver stopped by a cop may be thinking about the groceries his wife told him to get at the supermarket.

See also Commenting .

Variations

The thoughts of the players can also be provided by players off-stage. Also known as Alter Ego. Also known as Consciences.


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