The Improv Encyclopedia - V 1.3.6 - 10May2003

 

Talkers are no good doers --- William Shakespeare, "Henry VI"

Accepting Circle

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Description

This is a Game. It is in the following categories:

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How it Works

Get everyone in a big circle. One player starts by making a little gesture, perhaps with a little sound. His or her neighbor then tries and does exactly the same. And so on. Although we expect the gesture/sound not to change, it will.

Notes

Watch for movements that suddenly change left/right arm or leg. This is not really supposed to happen, but it will. Once happened, it should be accepted by the next player.

Also watch/listen for little moans or sighs that players might make before or after their turn - these should also be taken over by the next player.


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