The Improv Encyclopedia - V 1.3.6 - 10May2003

 

Dinner is served. Who's Dinner? You or the audience ? --- John Bergman

Shootout

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Description

This is a Game. It is in the following categories:

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How it Works

Excellent game to get to know each other's names.

Everybody's a cowboy or cowgirl, you get them in a circle and ask them to test their revolvers. Have them shoot up in air, not at each other (yet). Then ask the group to concentrate; when everybody's quiet, call someone's name. That person needs to drop to the floor as fast as he can. His neighbors take a shot a him; if he's not down fast enough, he dies (making grueling sounds). If he's down before a gun is fired, the neighbor who fired last dies.

Insist that for every shot there should be at least one victim. If's there's any confusion about who shot first, they should all spontaneously die.

Repeat till only 2 players are alive. Place those 2 back to back in the middle of the room, and give them a sign to start walking away from each other. When they hear you drop a coin (or a key ring, or whatever) they turn around as fast as they can and shoot the other. Again, at least one victim, and if they're not sure who shot first they should both gladly die.

Variations

A shot can only be fired after a player has made a 360 degree spin.

Notes

This is really a game about Chivalry and not about winning. Use this game early in a workshop to spot the students that stubbornly refuse to be shot and correct them. You could consider your moment of death you moment of glory - show off how willing you are to accept you own death, and die with enthusiasm.


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